End-game content in Ember Sword has to be meaningful and exciting for both PvP and PvE players. End-game PvP and PvE is something we are devoting a lot of time to, and something we'll continue tweaking even post-launch based on community feedback.
For PvP players, Ember Sword's end-game content will be competitive (no pay-to-win), skill-based (being "good" beats having great gear), and, for those that desire it, high-stakes (if you die in Outlaw zones, you lose most of your gear). If you're good at PvP and win the end-game fights over Outlaw territory camps, you may be rewarded with scarce limited-edition cards that have a unique history detailing the epic feat that lead you to acquire that card. Once you've acquired all cards in a collection, you can unlock its collectible. These collectibles you can show-off, or even sell to other players for Ember, our upcoming ERC-20 token. We're not holding you back!
For PvE players, the world of Ember Sword will be filled with unique monsters and fearless beasts. However, if you're among the PvE elite, you'll be fighting every day to become the first to kill the open-world bosses that spawn at random locations throughout the world. Kill the boss, and it might reward you with a limited-edition card that immortalizes your legendary battle against the boss. Acquiring all cards in a collection allows you to unlock the collectible associated with them, which you're free to do with as you wish - keep it, trade it, etc